Dota 2 Update - July 8th, 2016
July 09, 2016
- Fixed an IME bug when binding keys in the settings panel.
- Fixed a bug where Hammer would crash when loading certain map files.
- Fixed a bug where Hammer would crash when loading certain map files.
Dota 2 Update - July 7th, 2016
July 07, 2016
- DirectX 11 is now the default on 64-bit Windows systems.
- Fixed a visual bug with Earth Spirit's Stone Remnants failing to move during Boulder Smash.
- Fixed a visual bug with Earth Spirit's Stone Remnants failing to move during Boulder Smash.
Dota 2 Update - July 6th, 2016
July 06, 2016
Fixed a bug with the auto-select summoned units option, when resummoning Lone Druid's Spirit Bear and Arc Warden's Tempest Double.
Fixed a bug with Rubick's Spell Steal and stealing abilities with multiple states (for example, Timbersaw's Chakram).
Fixed a bug with channeled abilities not ending correctly when Rubick's Spell Steal duration expires and when Arc Warden's Tempest Double is resummoned.
Fixed a bug with Rubick's Spell Steal and stealing abilities with multiple states (for example, Timbersaw's Chakram).
Fixed a bug with channeled abilities not ending correctly when Rubick's Spell Steal duration expires and when Arc Warden's Tempest Double is resummoned.
Dota 2 Update - July 2nd 2016
July 02, 2016
- Fixed various issues with purchasing the Battle Level Bundle (if your item is missing it will appear in your armory throughout the day)
- Fixed Scan not working on Spell Immune heroes
- When Rubick steals Arc Warden's Tempest Double, Rubick's double can no longer steal spells.
- Arc Warden's Tempest Double can no longer consume moon shards. The double will still get the benefits if Arc Warden has consumed a moon shard.
- Fixed Scan not working on Spell Immune heroes
- When Rubick steals Arc Warden's Tempest Double, Rubick's double can no longer steal spells.
- Arc Warden's Tempest Double can no longer consume moon shards. The double will still get the benefits if Arc Warden has consumed a moon shard.
Weekend Sale - Battle Level Bundle
July 01, 2016

The teams are set and the last leg on the road to The International 2016 has now begun. This weekend only, make the most of the remaining Battle Pass season and start the final push to Seattle with a discounted Battle Level boost and treasure haul. From now until Monday, July 4, Battle Pass customers can purchase a Battle Level bundle containing 50 Battle Levels, 2x Immortal Treasure I, 2x Immortal Treasure II, and 2x Collector's Cache—for only $14.99. Limited to one purchase per customer, this bundle offers over 60% savings on the combined value of the levels and treasures. As with other Battle Pass purchases, 25% of all sales will contribute directly to The International 2016 prize pool.
Today's update will also grant Battle Points for correct Regional Qualifier predictions. Check out your point totals in the Battle Points Log, or head over to Qualifier Predictions section of the Compendium to see exactly which of your predictions paid off.
Weekend Sale - Battle Level Bundle
July 01, 2016

The teams are set and the last leg on the road to The International 2016 has now begun. This weekend only, make the most of the remaining Battle Pass season and start the final push to Seattle with a discounted Battle Level boost and treasure haul. From now until Monday, July 4, Battle Pass customers can purchase a Battle Level bundle containing 50 Battle Levels, 2x Immortal Treasure I, 2x Immortal Treasure II, and 2x Collector's Cache—for only $14.99. Limited to one purchase per customer, this bundle offers over 60% savings on the combined value of the levels and treasures. As with other Battle Pass purchases, 25% of all sales will contribute directly to The International 2016 prize pool.
Today's update will also grant Battle Points for correct Regional Qualifier predictions. Check out your point totals in the Battle Points Log, or head over to Qualifier Predictions section of the Compendium to see exactly which of your predictions paid off.
The Qualifiers Conclude
June 30, 2016

Congratulations to the twelve teams that battled through the Open and Regional Qualifiers to earn invitations to The International 2016. While eight of those squads have placed safely into the Main Event alongside the six direct invites, the four Wild Card teams still must face off in Seattle for the final two tournament spots, each one aiming to replicate CDEC's amazing wildcard-to-finals run from last year's tournament. With the Group Stage set to kick off in five short weeks, preparations are in full swing, and now that the qualifiers have concluded, all of the pieces are nearly in place.
The Qualifiers Conclude
June 30, 2016

Congratulations to the twelve teams that battled through the Open and Regional Qualifiers to earn invitations to The International 2016. While eight of those squads have placed safely into the Main Event alongside the six direct invites, the four Wild Card teams still must face off in Seattle for the final two tournament spots, each one aiming to replicate CDEC's amazing wildcard-to-finals run from last year's tournament. With the Group Stage set to kick off in five short weeks, preparations are in full swing, and now that the qualifiers have concluded, all of the pieces are nearly in place.
Dota 2 Update - June 29th, 2016
June 30, 2016
- Fixed a bug with background music when dota_force_default_death_stinger was set.
- Fixed an animation issue with Windranger's Peregrine Flight bow.
- Fixed an animation issue with Windranger's Peregrine Flight bow.
Dota 2 Update - June 28th, 2016
June 28, 2016
- Fixed a bug that prevented item quickcast and smart double tap from working together reliably.
- Fixed Zeus' Thundergod's Wrath particle effects not appearing if Zeus was not visible.
- Fixed the interaction when Rubick steals Arc Warden's Tempest Double and then uses the clone to steal Vengeful Spirit's Nether Swap, while carrying an Aghanim's Scepter.
- Fixed Zeus' Thundergod's Wrath particle effects not appearing if Zeus was not visible.
- Fixed the interaction when Rubick steals Arc Warden's Tempest Double and then uses the clone to steal Vengeful Spirit's Nether Swap, while carrying an Aghanim's Scepter.